ZoeAppClass/Library/PackageCache/com.unity.scriptablebuildpi.../package.json

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{
"name": "com.unity.scriptablebuildpipeline",
"displayName": "Scriptable Build Pipeline",
"version": "1.5.2",
"unity": "2018.3",
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.",
"keywords": [
"build",
"bundle",
"bundles",
"assetbundles",
"cache",
"server"
],
"category": "",
"dependencies": {},
"repository": {
"type": "git",
"url": "git@github.cds.internal.unity3d.com:unity/Addressables.git",
"revision": "feeab367b101a12d5a04960d0d9b20b267c5726d"
}
}