{ "name": "com.unity.scriptablebuildpipeline", "displayName": "Scriptable Build Pipeline", "version": "1.5.2", "unity": "2018.3", "description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.", "keywords": [ "build", "bundle", "bundles", "assetbundles", "cache", "server" ], "category": "", "dependencies": {}, "repository": { "type": "git", "url": "git@github.cds.internal.unity3d.com:unity/Addressables.git", "revision": "feeab367b101a12d5a04960d0d9b20b267c5726d" } }