42 lines
959 B
C#
42 lines
959 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TutorialMaterials: MonoBehaviour
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{
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public static bool finishedGame = false, ended = false;
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int index = 0;
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public Animator WinPanel, ani_mate;
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public GameObject tutorial;
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// Start is called before the first frame update
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void Start()
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{
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int index = 0;
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ended = false;
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finishedGame = false;
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GameControl jooj = GameObject.Find("GameControl").GetComponent<GameControl>();
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jooj.ended = false;
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jooj.finishedGame = false;
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jooj.failedGame = false;
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ani_mate.SetTrigger("DoAnime");
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}
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public void Action_Button()
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{
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ani_mate.SetTrigger("DoAnime");
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}
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public void FinalButton()
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{
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win();
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}
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void win()
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{
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GameControl jooj = GameObject.Find("GameControl").GetComponent<GameControl>();
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jooj.finishedGame = true;
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}
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}
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