using System.Collections; using System.Collections.Generic; using UnityEngine; public class TutorialMaterials: MonoBehaviour { public static bool finishedGame = false, ended = false; int index = 0; public Animator WinPanel, ani_mate; public GameObject tutorial; // Start is called before the first frame update void Start() { int index = 0; ended = false; finishedGame = false; GameControl jooj = GameObject.Find("GameControl").GetComponent(); jooj.ended = false; jooj.finishedGame = false; jooj.failedGame = false; ani_mate.SetTrigger("DoAnime"); } public void Action_Button() { ani_mate.SetTrigger("DoAnime"); } public void FinalButton() { win(); } void win() { GameControl jooj = GameObject.Find("GameControl").GetComponent(); jooj.finishedGame = true; } }