31 lines
677 B
C#
31 lines
677 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Click : MonoBehaviour
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{
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public Conversation conversation;
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SpriteRenderer thisRenderer;
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public Sprite click, not;
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// Start is called before the first frame update
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void Start()
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{
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conversation = GameObject.Find("Control").GetComponent<Conversation>();
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thisRenderer = GetComponent<SpriteRenderer>();
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}
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private void OnMouseDown()
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{
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conversation.StartRecording();
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thisRenderer.sprite = click;
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}
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private void OnMouseUp()
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{
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conversation.StopRecording();
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thisRenderer.sprite = not;
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}
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}
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