ZoeRobotIngles/Assets/Sound/VolumeSet.cs

32 lines
559 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VolumeSet : MonoBehaviour
{
public AudioSource audio;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
if (audio == null)
{
audio = GetComponent<AudioSource>();
}
else
{
audio.volume = OpenAp.volumeSystem;
}
}
public void MakeSound() {
audio.Play();
}
}