32 lines
559 B
C#
32 lines
559 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class VolumeSet : MonoBehaviour
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{
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public AudioSource audio;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void FixedUpdate()
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{
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if (audio == null)
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{
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audio = GetComponent<AudioSource>();
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}
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else
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{
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audio.volume = OpenAp.volumeSystem;
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}
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}
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public void MakeSound() {
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audio.Play();
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}
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}
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