28 lines
540 B
C#
28 lines
540 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ConfigButtons : MonoBehaviour
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{
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public bool canClick = true;
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public void Clicked() {
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if (canClick)
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{
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StartCoroutine(clickWait());
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canClick = false;
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}
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}
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IEnumerator clickWait() {
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Animator animator;
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animator = GetComponent<Animator>();
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animator.SetTrigger("click");
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yield return new WaitForSecondsRealtime(.8f);
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canClick = true;
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}
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}
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