98 lines
2.7 KiB
C#
98 lines
2.7 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class Enunciado : MonoBehaviour
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{
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public void ChangeText(string txtstr)
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{
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string newtxt = GlobalClasses.TratarTexto(txtstr);
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TextMeshPro txt = GetComponent<TextMeshPro>();
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txt.text = newtxt;
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}
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public void NoImage(string txtEnunciado, Color setColor, bool teacher, bool anime) {
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string newtxt = GlobalClasses.TratarTexto(txtEnunciado);
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TextMeshPro txt = GetComponent<TextMeshPro>();
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txt.text = newtxt;
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if (teacher)
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{
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txt.color = new Color(0, 0, 0, 1);
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}
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else
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{
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txt.color = setColor;
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}
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if (!anime)
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{
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GameObject objToDestroy = transform.parent.transform.Find("ImgSentence").gameObject;
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Destroy(objToDestroy);
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Destroy(transform.parent.transform.Find("AllignWhenTheresImage").gameObject);
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}
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}
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public void WithImage(string txtEnunciado, Color setColor, string ip, bool teacher)
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{
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string newtxt = GlobalClasses.TratarTexto(txtEnunciado);
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TextMeshPro txt = GetComponent<TextMeshPro>();
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txt.text = newtxt;
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if (teacher)
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{
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txt.color = new Color(0, 0, 0, 1);
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}
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else
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{
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txt.color = setColor;
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}
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List<RectTransform> rectsToChange = new List<RectTransform>()
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{
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transform.parent.transform.Find("AllignOptionsImg").GetComponent<RectTransform>(),
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transform.parent.transform.Find("AllignOptions").GetComponent<RectTransform>()
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};
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RectTransform rectBase = transform.parent.transform.Find("AllignWhenTheresImage").GetComponent<RectTransform>();
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foreach (RectTransform item in rectsToChange)
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{
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item.anchoredPosition = rectBase.anchoredPosition;
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item.anchorMax = rectBase.anchorMax;
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item.anchorMin = rectBase.anchorMin;
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}
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Destroy(rectBase.gameObject);
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StartCoroutine(downloadImagee(ip));
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}
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IEnumerator downloadImagee(string ip) {
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yield return new WaitForFixedUpdate();
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yield return StartCoroutine(DownloadImage(ip));
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}
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IEnumerator DownloadImage(string id)
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{
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string url = id;
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Image image = transform.parent.transform.Find("ImgSentence").GetComponent<Image>();
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using (WWW www = new WWW(url))
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{
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yield return www;
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image.sprite = Sprite.Create(www.texture, new Rect(0, 0, www.texture.width, www.texture.height),
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new Vector2(0, 0));
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}
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}
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}
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