ZoeAppClass/Assets/Scenes/cRIARqUADRADO.cs

39 lines
756 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class cRIARqUADRADO : MonoBehaviour
{
[System.Serializable]
public class teste{
public string name;
public int sla;
public List<Color> cor;
}
[SerializeField]
public List<teste> testes;
public GameObject prefab;
public Transform allign;
public int NumerosQuadrados;
// Start is called before the first frame update
void Start()
{
for (int i = 0; i < NumerosQuadrados; i++)
{
GameObject objCriado = Instantiate(prefab);
objCriado.transform.parent = allign;
}
}
// Update is called once per frame
void Update()
{
}
}