ZoeAppClass/Assets/Jogos/00 - Models/HangMan/GameHangManRight.cs

39 lines
881 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameHangManRight : MonoBehaviour
{
public bool isRight = false;
char charWaiting;
public void SetStart(char chartoWait)
{
charWaiting = chartoWait;
charWaiting = char.ToUpper(charWaiting);
transform.Find("txtLetter").GetComponent<Text>().text = "";
isRight = false;
}
public bool CheckChar(char charToCheck)
{
charToCheck = char.ToUpper(charToCheck);
if (!isRight && charToCheck == charWaiting)
{
SetLetter();
return true;
}
else
{
return false;
}
}
public void SetLetter()
{
transform.Find("txtLetter").GetComponent<Text>().text = charWaiting.ToString();
isRight = true;
}
}