ZoeAppClass/Assets/Jogos/00 - Models/HangMan/GameHangManLetter.cs

30 lines
866 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameHangManLetter : MonoBehaviour
{
char charThis;
public void SetLetter(char let)
{
charThis = let;
charThis = char.ToUpper(charThis);
transform.Find("txtLetter").GetComponent<Text>().text = charThis.ToString();
}
public void ChooseLetter()
{
if (GameObject.Find("ControllerHangMan").GetComponent<GameHangManModel>().ChooseLetter(charThis))
{
GameObject.Find("ControllerHangMan").GetComponent<GameHangManModel>().CreateSeparator(transform.GetSiblingIndex());
Destroy(gameObject);
}
else
{
Destroy(transform.GetChild(0).gameObject);
GetComponent<Image>().color = new Color(1f, .22f, .28f, 1);
}
}
}