ZoeAppClass/Assets/Jogos/260/Scripts/ItemSlot.cs

16 lines
450 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class ItemSlot : MonoBehaviour, IDropHandler
{
[SerializeField] private RectTransform _transform;
public void OnDrop(PointerEventData eventData)
{
eventData.pointerDrag.GetComponent<RectTransform>().anchoredPosition = _transform.anchoredPosition;
Debug.Log("Conected");
}
}