32 lines
793 B
C#
32 lines
793 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class JPB_TeamEditingController : MonoBehaviour
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{
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public GameObject prefabEditingCamp;
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public static JPB_TeamEditingController instance;
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private void Awake()
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{
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instance = this;
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}
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public void InitializeThis()
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{
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GenerateFields();
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}
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public void GenerateFields()
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{
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for (int i = 0; i < JPB_TeamController.instance.teams.Count; i++)
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{
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GameObject temp = Instantiate(prefabEditingCamp, transform, false);
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temp.GetComponent<JPB_EditingFieldBehaviour>().idField = i;
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temp.GetComponentsInChildren<Image>()[1].color = JPB_TeamController.instance.teams[i].teamColor;
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}
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}
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}
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