31 lines
672 B
C#
31 lines
672 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class JPB_TeamBehaviour
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{
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public string teamName;
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public Color teamColor;
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public int teamScore;
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public GameObject assignedPanel;
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public Animator anim;
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public Text score;
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public void SetupTeam(string name, Color color, GameObject go, Animator a, Text sc)
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{
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teamName = name;
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teamColor = color;
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teamScore = 0;
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assignedPanel = go;
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anim = a;
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score = sc;
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}
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public void AddScore(int value = 1)
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{
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teamScore += value;
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score.text = teamScore.ToString();
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}
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}
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