23 lines
446 B
C#
23 lines
446 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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public class JPB_ReplayButton : MonoBehaviour
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{
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private Button thisBtn;
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private void Awake()
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{
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thisBtn = GetComponent<Button>();
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thisBtn.onClick.AddListener(Replay);
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}
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private void Replay()
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{
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Debug.Log("click");
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SceneManager.LoadScene(0);
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}
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}
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