ZoeAppClass/Assets/Jogos/280/Script/ButtonsMENU.cs

30 lines
594 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonsMENU : MonoBehaviour
{
public bool isfood;
public string foodDrink;
public Text food, drink;
private void Start()
{
food = GameObject.Find("Food").GetComponent<Text>();
drink = GameObject.Find("Drink").GetComponent<Text>();
}
public void ButtonAction()
{
if (!isfood)
{
drink.text = foodDrink;
}
else
{
food.text = foodDrink;
}
}
}