30 lines
594 B
C#
30 lines
594 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class ButtonsMENU : MonoBehaviour
|
|
{
|
|
public bool isfood;
|
|
public string foodDrink;
|
|
public Text food, drink;
|
|
|
|
private void Start()
|
|
{
|
|
food = GameObject.Find("Food").GetComponent<Text>();
|
|
drink = GameObject.Find("Drink").GetComponent<Text>();
|
|
}
|
|
public void ButtonAction()
|
|
{
|
|
if (!isfood)
|
|
{
|
|
|
|
drink.text = foodDrink;
|
|
}
|
|
else
|
|
{
|
|
food.text = foodDrink;
|
|
}
|
|
}
|
|
}
|