ZoeAppClass/Library/PackageCache/com.unity.scriptablebuildpi.../Tests/Editor/LocalBuildCacheTests.cs

10 lines
222 B
C#

using NUnit.Framework;
namespace UnityEditor.Build.Pipeline.Tests
{
// Test suite against Build Cache, tests are implemented in BuildCacheTestBase
class LocalBuildCacheTests : BuildCacheTestBase
{
};
}