ZoeAppClass/Library/PackageCache/com.unity.scriptablebuildpi.../Editor/Interfaces/IAssetRepresentationData.cs

23 lines
528 B
C#

using System;
using System.Collections.Generic;
using UnityEditor.Build.Content;
namespace UnityEditor.Build.Pipeline.Interfaces
{
[Serializable]
public class ExtendedAssetData
{
public List<ObjectIdentifier> Representations { get; set; }
public ExtendedAssetData()
{
Representations = new List<ObjectIdentifier>();
}
}
public interface IBuildExtendedAssetData : IContextObject
{
Dictionary<GUID, ExtendedAssetData> ExtendedData { get; }
}
}