14 lines
368 B
C#
14 lines
368 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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public class AssetReferenceTestBehavior : MonoBehaviour
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{
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public AssetReference Reference;
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public AssetReference InValidAssetReference;
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public AssetLabelReference LabelReference;
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public AssetLabelReference InvalidLabelReference;
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}
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