ZoeAppClass/Assets/Scripts/exit.cs

35 lines
882 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class exit : MonoBehaviour
{
public bool closed = false;
public void CloseTutorial()
{
if (closed == false)
{
GetComponent<Animator>().SetTrigger("close");
closed = true;
}
}
public Image imgBG; public Text btnTxt;
// Start is called before the first frame update
void Start()
{
GeneralScript.GroupColors groupColor = GeneralScript.instance.colorsGroups[Random.Range(0,
GeneralScript.instance.colorsGroups.Count)];
imgBG.color = groupColor.clara;
btnTxt.color = groupColor.clara;
}
// Update is called once per frame
public void exitTutorial()
{
Destroy(gameObject);
}
}