ZoeAppClass/Assets/Jogos/MakeSalad/Scripts/ControllerButtonsMakeSalad.cs

56 lines
1.9 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ControllerButtonsMakeSalad : MonoBehaviour
{
public GameObject btnbanana, btnwater, btnmamao, btnkiwi, btnorange, btnapple, btnlemon, btnmorang, btnpera;
public GameObject btnavancar, btnvoltar;
public Animator end_Anim;
public static bool finishedGame = false;
public static bool ended = false;
void Start()
{
int index = 0;
ended = false;
finishedGame = false;
GameControl jooj = GameObject.Find("GameControl").GetComponent<GameControl>();
jooj.ended = false;
jooj.finishedGame = false;
jooj.failedGame = false;
btnvoltar.SetActive(false);
btnapple.SetActive(false); btnlemon.SetActive(false); btnmorang.SetActive(false); btnpera.SetActive(false);
}
public void btnVoltar()
{
btnvoltar.SetActive(false);
btnbanana.SetActive(true); btnwater.SetActive(true); btnkiwi.SetActive(true); btnorange.SetActive(true);btnmamao.SetActive(true);
btnapple.SetActive(false); btnlemon.SetActive(false); btnmorang.SetActive(false); btnpera.SetActive(false);
btnavancar.SetActive(true);
}
public void btnAvancar()
{
btnvoltar.SetActive(true);
btnbanana.SetActive(false); btnwater.SetActive(false); btnkiwi.SetActive(false); btnorange.SetActive(false);btnmamao.SetActive(false);
btnapple.SetActive(true); btnlemon.SetActive(true); btnmorang.SetActive(true); btnpera.SetActive(true);
btnavancar.SetActive(false);
}
public void EndGame()
{
end_Anim.SetTrigger("Endgame");
StartCoroutine(espera(4));
}
void win()
{
GameControl jooj = GameObject.Find("GameControl").GetComponent<GameControl>();
jooj.finishedGame = true;
}
IEnumerator espera(float wait)
{
yield return new WaitForSeconds(wait);
win();
}
}