34 lines
558 B
C#
34 lines
558 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TimerSpy : MonoBehaviour
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{
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public TimerScript timer;
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private void Start()
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{
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timer = GameObject.Find("Counter").GetComponent<TimerScript>();
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}
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public void StartTimer()
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{
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timer.startTimer = true;
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}
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public void RestartTimer()
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{
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timer.ResetTimer();
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}
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public void PauseTimer()
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{
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timer.PauseTimer();
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}
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public void ResumeTimer()
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{
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timer.PauseTimer(false);
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}
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}
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