%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &7628901523954291486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 349844220247858276} - component: {fileID: 3750090511123223199} - component: {fileID: 8719068882298845595} - component: {fileID: 6031956595176689475} - component: {fileID: 3029279179888750390} m_Layer: 0 m_Name: AppleSliced m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &349844220247858276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7628901523954291486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.33, y: 1.27, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3750090511123223199 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7628901523954291486} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: -7832214784768987486, guid: 919fea5e35342de42bb58b1b691c86f0, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 6.54, y: 6.98} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!50 &8719068882298845595 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7628901523954291486} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &6031956595176689475 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7628901523954291486} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 1.74, y: 1.7} newSize: {x: 6.54, y: 6.98} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 1.6899999, y: 0.5} - {x: 1.73, y: 0.7} - {x: 1.73, y: 1.09} - {x: 1.63, y: 1.29} - {x: 1.54, y: 1.39} - {x: 1.3299999, y: 1.48} - {x: 0.97999996, y: 1.4599999} - {x: 0.91999996, y: 1.49} - {x: 0.9, y: 1.61} - {x: 0.85999995, y: 1.6999999} - {x: 0.72999996, y: 1.6999999} - {x: 0.82, y: 1.43} - {x: 0.65, y: 1.48} - {x: 0.29, y: 1.4599999} - {x: 0.089999996, y: 1.3} - {x: 0.04, y: 1.2099999} - {x: 0, y: 1.0699999} - {x: 0, y: 0.66999996} - {x: 0.01, y: 0.59} - {x: 0.13, y: 0.32999998} - {x: 0.29999998, y: 0.14999999} - {x: 0.52, y: 0.03} - {x: 0.61, y: 0.02} - {x: 0.71, y: 0} - {x: 0.98999995, y: 0} - {x: 1.23, y: 0.04} - {x: 1.41, y: 0.14999999} - {x: 1.5699999, y: 0.29999998} --- !u!114 &3029279179888750390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7628901523954291486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3c5e5eb047bb5fe418602cf956158c2b, type: 3} m_Name: m_EditorClassIdentifier: force: 10 forceX: 5 txtScore: {fileID: 0}