%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &7743861364043260965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7743861364043260991} - component: {fileID: 7743861364043260990} - component: {fileID: 7743861364043260961} - component: {fileID: 7743861364043260960} - component: {fileID: 7743861364043260963} - component: {fileID: 7743861364043260962} m_Layer: 0 m_Name: Lemon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7743861364043260991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7743861364043260965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.67, y: 1.15, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7743861364043260990 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7743861364043260965} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: -4059075546365868431, guid: d5d86e2ad4d1b0049b72d07b17425c69, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 8.52, y: 6.87} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!50 &7743861364043260961 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7743861364043260965} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &7743861364043260960 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7743861364043260965} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 2.12, y: 2.53} newSize: {x: 8.52, y: 6.87} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 1.14, y: 0.26} - {x: 1.35, y: 0.45999998} - {x: 1.49, y: 0.64} - {x: 1.5999999, y: 0.88} - {x: 1.65, y: 1.1} - {x: 1.66, y: 1.43} - {x: 1.63, y: 1.5699999} - {x: 1.5899999, y: 1.6999999} - {x: 1.5, y: 1.87} - {x: 1.49, y: 1.92} - {x: 1.75, y: 1.93} - {x: 1.9, y: 2} - {x: 2.08, y: 2.1599998} - {x: 2.12, y: 2.22} - {x: 2.12, y: 2.31} - {x: 1.9399999, y: 2.46} - {x: 1.77, y: 2.53} - {x: 1.43, y: 2.53} - {x: 1.39, y: 2.52} - {x: 1.24, y: 2.45} - {x: 1.14, y: 2.3799999} - {x: 1.02, y: 2.27} - {x: 0.96, y: 2.27} - {x: 0.77, y: 2.19} - {x: 0.45999998, y: 2.03} - {x: 0.29, y: 1.86} - {x: 0.19, y: 1.7199999} - {x: 0.06, y: 1.4499999} - {x: 0, y: 1.17} - {x: 0, y: 0.76} - {x: 0.04, y: 0.59999996} - {x: 0.13, y: 0.45} - {x: 0.26, y: 0.29999998} - {x: 0.39, y: 0.19999999} - {x: 0.47, y: 0.04} - {x: 0.52, y: 0} - {x: 0.75, y: 0} - {x: 0.79999995, y: 0.089999996} - {x: 0.9, y: 0.13} - {x: 1.0699999, y: 0.22} --- !u!114 &7743861364043260963 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7743861364043260965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: feedadea9c98d5d46a6c34f33bc4d129, type: 3} m_Name: m_EditorClassIdentifier: SlicedFruit: {fileID: 5949247467242568300, guid: 689fd98365d1343478809822b18ec925, type: 3} gameFObject: {fileID: 7743861364043260965} cortadas: 0 --- !u!58 &7743861364043260962 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7743861364043260965} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.80868244, y: 1.1042137} serializedVersion: 2 m_Radius: 0.8101735