using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class A13DDropper : MonoBehaviour, IDropHandler { private Text thisText; public int thisIndex = 0; public void SetupThis(int index) { thisIndex = index; } public void OnDrop(PointerEventData data) { if (data.pointerDrag.GetComponent().thisAnswer.position == thisIndex) { thisText = GetComponent(); thisText.text = data.pointerDrag.GetComponent().thisAnswer.answerStr; data.pointerDrag.GetComponent().isAnswered = true; A13DQuestionManager.instance.CorrectAnswer(); } else { A13DQuestionManager.instance.WrongAnswer(); } } }