using System; using System.Collections.Generic; using UnityEngine.AddressableAssets.ResourceLocators; using UnityEngine.AddressableAssets.ResourceProviders; using UnityEngine.AddressableAssets.Utility; using UnityEngine.Networking; using UnityEngine.ResourceManagement; using UnityEngine.ResourceManagement.AsyncOperations; using UnityEngine.ResourceManagement.Diagnostics; using UnityEngine.ResourceManagement.ResourceLocations; using UnityEngine.ResourceManagement.ResourceProviders; using UnityEngine.ResourceManagement.Util; namespace UnityEngine.AddressableAssets.Initialization { internal class InitializationOperation : AsyncOperationBase { AsyncOperationHandle m_rtdOp; string m_ProviderSuffix; IResourceLocator m_Result; AddressablesImpl m_Addressables; public InitializationOperation(AddressablesImpl aa) { m_Addressables = aa; } internal static AsyncOperationHandle CreateInitializationOperation(AddressablesImpl aa, string playerSettingsLocation, string providerSuffix) { new ResourceManagerDiagnostics(aa.ResourceManager); var jp = new JsonAssetProvider(); jp.IgnoreFailures = true; aa.ResourceManager.ResourceProviders.Add(jp); var tdp = new TextDataProvider(); tdp.IgnoreFailures = true; aa.ResourceManager.ResourceProviders.Add(tdp); aa.ResourceManager.ResourceProviders.Add(new ContentCatalogProvider(aa.ResourceManager)); var runtimeDataLocation = new ResourceLocationBase("RuntimeData", playerSettingsLocation, typeof(JsonAssetProvider).FullName, typeof(ResourceManagerRuntimeData)); var initOp = new InitializationOperation(aa); initOp.m_rtdOp = aa.ResourceManager.ProvideResource(runtimeDataLocation); initOp.m_ProviderSuffix = providerSuffix; return aa.ResourceManager.StartOperation(initOp, initOp.m_rtdOp); } protected override void Execute() { Addressables.LogFormat("Addressables - runtime data operation completed with status = {0}, result = {1}.", m_rtdOp.Status, m_rtdOp.Result); if (m_rtdOp.Result == null) { Addressables.LogWarningFormat("Addressables - Unable to load runtime data at location {0}.", m_rtdOp); Complete(m_Result, false, string.Format("Addressables - Unable to load runtime data at location {0}.", m_rtdOp)); return; } var rtd = m_rtdOp.Result; m_Addressables.Release(m_rtdOp); if(rtd.CertificateHandlerType != null) m_Addressables.ResourceManager.CertificateHandlerInstance = Activator.CreateInstance(rtd.CertificateHandlerType) as CertificateHandler; #if UNITY_EDITOR if (UnityEditor.EditorUserBuildSettings.activeBuildTarget.ToString() != rtd.BuildTarget) Addressables.LogErrorFormat("Addressables - runtime data was built with a different build target. Expected {0}, but data was built with {1}. Certain assets may not load correctly including shaders. You can rebuild player content via the Addressable Assets window.", UnityEditor.EditorUserBuildSettings.activeBuildTarget, rtd.BuildTarget); #endif if (!rtd.LogResourceManagerExceptions) ResourceManager.ExceptionHandler = null; if (!rtd.ProfileEvents) m_Addressables.ResourceManager.ClearDiagnosticsCallback(); // DiagnosticEventCollector.ResourceManagerProfilerEventsEnabled = rtd.ProfileEvents; Addressables.Log("Addressables - loading initialization objects."); foreach (var i in rtd.InitializationObjects) { if (i.ObjectType.Value == null) { Addressables.LogFormat("Invalid initialization object type {0}.", i.ObjectType); continue; } try { var o = i.CreateInstance(); Addressables.LogFormat("Initialization object {0} created instance {1}.", i, o); } catch (Exception ex) { Addressables.LogErrorFormat("Exception thrown during initialization of object {0}: {1}", i, ex.ToString()); } } var locMap = new ResourceLocationMap(rtd.CatalogLocations); m_Addressables.ResourceLocators.Add(locMap); IList catalogs; if (!locMap.Locate(ResourceManagerRuntimeData.kCatalogAddress, typeof(ContentCatalogData), out catalogs)) { Addressables.LogWarningFormat("Addressables - Unable to find any catalog locations in the runtime data."); m_Addressables.ResourceLocators.Remove(locMap); Complete(m_Result, false, "Addressables - Unable to find any catalog locations in the runtime data."); } else { Addressables.LogFormat("Addressables - loading content catalogs, {0} found.", catalogs.Count); LoadContentCatalogInternal(catalogs, 0, locMap); } } static void LoadProvider(AddressablesImpl addressables, ObjectInitializationData providerData, string providerSuffix) { //don't add providers that have the same id... var indexOfExistingProvider = -1; var newProviderId = string.IsNullOrEmpty(providerSuffix) ? providerData.Id : (providerData.Id + providerSuffix); for (int i = 0; i < addressables.ResourceManager.ResourceProviders.Count; i++) { var rp = addressables.ResourceManager.ResourceProviders[i]; if (rp.ProviderId == newProviderId) { indexOfExistingProvider = i; break; } } //if not re-initializing, just use the old provider if (indexOfExistingProvider >= 0 && string.IsNullOrEmpty(providerSuffix)) return; var provider = providerData.CreateInstance(newProviderId); if (provider != null) { if (indexOfExistingProvider < 0 || !string.IsNullOrEmpty(providerSuffix)) { Addressables.LogFormat("Addressables - added provider {0} with id {1}.", provider, provider.ProviderId); addressables.ResourceManager.ResourceProviders.Add(provider); } else { Addressables.LogFormat("Addressables - replacing provider {0} at index {1}.", provider, indexOfExistingProvider); addressables.ResourceManager.ResourceProviders[indexOfExistingProvider] = provider; } } else { Addressables.LogWarningFormat("Addressables - Unable to load resource provider from {0}.", providerData); } } static AsyncOperationHandle OnCatalogDataLoaded(AddressablesImpl addressables, AsyncOperationHandle op, string providerSuffix) { var data = op.Result; if (data == null) { return addressables.ResourceManager.CreateCompletedOperation(null, new Exception("Failed to load content catalog.").Message); } else { if (data.ResourceProviderData != null) foreach (var providerData in data.ResourceProviderData) LoadProvider(addressables, providerData, providerSuffix); if (addressables.InstanceProvider == null) { var prov = data.InstanceProviderData.CreateInstance(); if (prov != null) addressables.InstanceProvider = prov; } if (addressables.SceneProvider == null) { var prov = data.SceneProviderData.CreateInstance(); if (prov != null) addressables.SceneProvider = prov; } ResourceLocationMap locMap = data.CreateLocator(providerSuffix); addressables.ResourceLocators.Add(locMap); return addressables.ResourceManager.CreateCompletedOperation(locMap, string.Empty); } } public static AsyncOperationHandle LoadContentCatalog(AddressablesImpl addressables, IResourceLocation loc, string providerSuffix) { var loadOp = addressables.LoadAssetAsync(loc); var chainOp = addressables.ResourceManager.CreateChainOperation(loadOp, res => OnCatalogDataLoaded(addressables, res, providerSuffix)); addressables.Release(loadOp); return chainOp; } public AsyncOperationHandle LoadContentCatalog(IResourceLocation loc, string providerSuffix) { var loadOp = m_Addressables.LoadAssetAsync(loc); var chainOp = m_Addressables.ResourceManager.CreateChainOperation(loadOp, res => OnCatalogDataLoaded(m_Addressables, res, providerSuffix)); m_Addressables.Release(loadOp); return chainOp; } //Attempts to load each catalog in order, stopping at first success. void LoadContentCatalogInternal(IList catalogs, int index, ResourceLocationMap locMap) { Addressables.LogFormat("Addressables - loading content catalog from {0}.", catalogs[index].InternalId); LoadContentCatalog(catalogs[index], m_ProviderSuffix).Completed += op => { if (op.Result != null) { m_Addressables.ResourceLocators.Remove(locMap); m_Result = op.Result; Complete(m_Result, true, string.Empty); m_Addressables.Release(op); Addressables.Log("Addressables - initialization complete."); } else { Addressables.LogFormat("Addressables - failed to load content catalog from {0}.", op); if (index + 1 >= catalogs.Count) { Addressables.LogWarningFormat("Addressables - initialization failed.", op); m_Addressables.ResourceLocators.Remove(locMap); Complete(m_Result, false, op.OperationException != null ? op.OperationException.Message : "LoadContentCatalogInternal"); m_Addressables.Release(op); } else { LoadContentCatalogInternal(catalogs, index + 1, locMap); m_Addressables.Release(op); } } }; } } }