using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class RWA_QuestionManager : MonoBehaviour { public static RWA_QuestionManager instance; private Button spinButton; [SerializeField] private List questions; private Animator animCanvas; private Text winText, numberText; private int playerScore, pickedNumber; [SerializeField] private List possibleNumbers = new List(); private RWA_QuestionObejct questionObject; private void Awake() { spinButton = transform.Find("PickBtn").GetComponent