using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MicChooseController : MonoBehaviour { public int thisIndexMic; public void SetInfo(int thisMic) { thisIndexMic = thisMic; transform.Find("TxtMic").GetComponent().text = thisIndexMic.ToString(); } public void ChooseThis() { GetComponent().sprite = GeneralScript.instance.micChosenOne; transform.Find("TxtMic").GetComponent().color = new Color(.26f, .26f, .26f, 1); } public void UnChoose() { GetComponent().sprite = GeneralScript.instance.micNotChosenOne; transform.Find("TxtMic").GetComponent().color = Color.white; } }