using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ChangeBtnImg : MonoBehaviour { Image img; public Sprite pause, unpause; public bool bolpause = false; private void Start() { img = GetComponent(); } public void changeSprite() { if (bolpause) { img.sprite = unpause; bolpause = false; } else { img.sprite = pause; bolpause = true; } } }