Compare commits
2 Commits
eaec9bd7bf
...
fa6b3ce3a2
| Author | SHA1 | Date |
|---|---|---|
|
|
fa6b3ce3a2 | |
|
|
8128c6aabf |
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;UNITY_ASTC_ONLY_DECOMPRESS;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -64,610 +64,607 @@
|
||||||
<Compile Include="Assets\Scripts\Editor\AddressableGamesMigration.cs" />
|
<Compile Include="Assets\Scripts\Editor\AddressableGamesMigration.cs" />
|
||||||
<Compile Include="Assets\Scripts\Editor\AddressablesResourcesMigration.cs" />
|
<Compile Include="Assets\Scripts\Editor\AddressablesResourcesMigration.cs" />
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Timeline.Editor">
|
<Reference Include="Unity.Timeline.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.CacheServer">
|
<Reference Include="UnityEditor.CacheServer">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.CacheServer.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.CacheServer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.ScriptableBuildPipeline.Editor">
|
<Reference Include="Unity.ScriptableBuildPipeline.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.VSCode.Editor">
|
<Reference Include="Unity.VSCode.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro.Editor">
|
<Reference Include="Unity.TextMeshPro.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.ResourceManager">
|
<Reference Include="Unity.ResourceManager">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.ResourceManager.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Timeline">
|
<Reference Include="Unity.Timeline">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Addressables.Editor">
|
<Reference Include="Unity.Addressables.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.CollabProxy.Editor">
|
<Reference Include="Unity.CollabProxy.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Rider.Editor">
|
<Reference Include="Unity.Rider.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Addressables">
|
<Reference Include="Unity.Addressables">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.ScriptableBuildPipeline">
|
<Reference Include="Unity.ScriptableBuildPipeline">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro">
|
<Reference Include="Unity.TextMeshPro">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WebGL.Extensions">
|
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.CSharp">
|
<Reference Include="Microsoft.CSharp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Annotations">
|
<Reference Include="System.ComponentModel.Annotations">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http.Rtc">
|
<Reference Include="System.Net.Http.Rtc">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit">
|
<Reference Include="System.Reflection.Emit">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Duplex">
|
<Reference Include="System.ServiceModel.Duplex">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Http">
|
<Reference Include="System.ServiceModel.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.NetTcp">
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Primitives">
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Security">
|
<Reference Include="System.ServiceModel.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript">
|
<Reference Include="UnityScript">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript.Lang">
|
<Reference Include="UnityScript.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Boo.Lang">
|
<Reference Include="Boo.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;UNITY_ASTC_ONLY_DECOMPRESS;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -404,580 +404,586 @@
|
||||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile.shader" />
|
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile.shader" />
|
||||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Sprite.shader" />
|
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Sprite.shader" />
|
||||||
<Reference Include="Unity.Timeline.Editor">
|
<Reference Include="Unity.Timeline.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.CacheServer">
|
<Reference Include="UnityEditor.CacheServer">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.CacheServer.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.CacheServer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.ScriptableBuildPipeline.Editor">
|
<Reference Include="Unity.ScriptableBuildPipeline.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.VSCode.Editor">
|
<Reference Include="Unity.VSCode.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro.Editor">
|
<Reference Include="Unity.TextMeshPro.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.ResourceManager">
|
<Reference Include="Unity.ResourceManager">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.ResourceManager.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Timeline">
|
<Reference Include="Unity.Timeline">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Addressables.Editor">
|
<Reference Include="Unity.Addressables.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.CollabProxy.Editor">
|
<Reference Include="Unity.CollabProxy.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Rider.Editor">
|
<Reference Include="Unity.Rider.Editor">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Addressables">
|
<Reference Include="Unity.Addressables">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.Addressables.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.ScriptableBuildPipeline">
|
<Reference Include="Unity.ScriptableBuildPipeline">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro">
|
<Reference Include="Unity.TextMeshPro">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.CSharp">
|
<Reference Include="Microsoft.CSharp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Annotations">
|
<Reference Include="System.ComponentModel.Annotations">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http.Rtc">
|
<Reference Include="System.Net.Http.Rtc">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit">
|
<Reference Include="System.Reflection.Emit">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Duplex">
|
<Reference Include="System.ServiceModel.Duplex">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Http">
|
<Reference Include="System.ServiceModel.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.NetTcp">
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Primitives">
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Security">
|
<Reference Include="System.ServiceModel.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript">
|
<Reference Include="UnityScript">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript.Lang">
|
<Reference Include="UnityScript.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Boo.Lang">
|
<Reference Include="Boo.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
||||||
|
|
@ -441,11 +441,6 @@ MonoBehaviour:
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
m_SerializedLabels:
|
m_SerializedLabels:
|
||||||
- games
|
- games
|
||||||
- m_GUID: 237eec96928837d42b220619c1170103
|
|
||||||
m_Address: Games/M5/L7/001/Game
|
|
||||||
m_ReadOnly: 0
|
|
||||||
m_SerializedLabels:
|
|
||||||
- games
|
|
||||||
- m_GUID: 23b360c5731571a42a45fc73cf31c924
|
- m_GUID: 23b360c5731571a42a45fc73cf31c924
|
||||||
m_Address: Games/Review2/005/Game
|
m_Address: Games/Review2/005/Game
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
|
|
@ -716,11 +711,6 @@ MonoBehaviour:
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
m_SerializedLabels:
|
m_SerializedLabels:
|
||||||
- games
|
- games
|
||||||
- m_GUID: 37ee903f73d1fa4479ca3ad1c88df576
|
|
||||||
m_Address: Games/M5/L1/001/Game
|
|
||||||
m_ReadOnly: 0
|
|
||||||
m_SerializedLabels:
|
|
||||||
- games
|
|
||||||
- m_GUID: 38189c13640536643b6d631745083e82
|
- m_GUID: 38189c13640536643b6d631745083e82
|
||||||
m_Address: Games/M3/L8/002/Info
|
m_Address: Games/M3/L8/002/Info
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
|
|
@ -746,11 +736,6 @@ MonoBehaviour:
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
m_SerializedLabels:
|
m_SerializedLabels:
|
||||||
- games
|
- games
|
||||||
- m_GUID: 38a42b9a8906f59479abf575da420cc9
|
|
||||||
m_Address: Games/M5/L5/002/Game
|
|
||||||
m_ReadOnly: 0
|
|
||||||
m_SerializedLabels:
|
|
||||||
- games
|
|
||||||
- m_GUID: 38a751368de8ec04ea990fdffebd66d3
|
- m_GUID: 38a751368de8ec04ea990fdffebd66d3
|
||||||
m_Address: Games/M3/L7/004/Info
|
m_Address: Games/M3/L7/004/Info
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
|
|
@ -1505,11 +1490,6 @@ MonoBehaviour:
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
m_SerializedLabels:
|
m_SerializedLabels:
|
||||||
- games
|
- games
|
||||||
- m_GUID: 76e2d102e62b52e46804c828c9401a1c
|
|
||||||
m_Address: Games/M5/L8/001/Game
|
|
||||||
m_ReadOnly: 0
|
|
||||||
m_SerializedLabels:
|
|
||||||
- games
|
|
||||||
- m_GUID: 76fbfa0187b091b49a13d6566ca931b7
|
- m_GUID: 76fbfa0187b091b49a13d6566ca931b7
|
||||||
m_Address: Games/Kids/M1/L3/001/Info
|
m_Address: Games/Kids/M1/L3/001/Info
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
|
|
@ -2175,11 +2155,6 @@ MonoBehaviour:
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
m_SerializedLabels:
|
m_SerializedLabels:
|
||||||
- games
|
- games
|
||||||
- m_GUID: aa60e46779f925348898d75741150915
|
|
||||||
m_Address: Games/M5/L8/002/Game
|
|
||||||
m_ReadOnly: 0
|
|
||||||
m_SerializedLabels:
|
|
||||||
- games
|
|
||||||
- m_GUID: ab9b43ac1321b0d499f48c5b21ee7d5a
|
- m_GUID: ab9b43ac1321b0d499f48c5b21ee7d5a
|
||||||
m_Address: Games/Lesson10/002/Game
|
m_Address: Games/Lesson10/002/Game
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
|
|
|
||||||
|
|
@ -24,6 +24,13 @@ public class A1M2QuestionManager : MonoBehaviour
|
||||||
|
|
||||||
public void LoadNextQuestion()
|
public void LoadNextQuestion()
|
||||||
{
|
{
|
||||||
|
// Verifica se ainda existem perguntas antes de carregar
|
||||||
|
if (currentIndex >= questions.Count)
|
||||||
|
{
|
||||||
|
GameControl.instance.FinishGame();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (questions[currentIndex].background)
|
if (questions[currentIndex].background)
|
||||||
{
|
{
|
||||||
bgImage.sprite = questions[currentIndex].background;
|
bgImage.sprite = questions[currentIndex].background;
|
||||||
|
|
@ -48,6 +55,7 @@ public class A1M2QuestionManager : MonoBehaviour
|
||||||
anim.SetTrigger("Correct");
|
anim.SetTrigger("Correct");
|
||||||
A10D1AudioSystem.instance.Correct();
|
A10D1AudioSystem.instance.Correct();
|
||||||
currentIndex++;
|
currentIndex++;
|
||||||
|
|
||||||
if (currentIndex < questions.Count)
|
if (currentIndex < questions.Count)
|
||||||
{
|
{
|
||||||
StartCoroutine(WaitToNext());
|
StartCoroutine(WaitToNext());
|
||||||
|
|
@ -56,7 +64,6 @@ public class A1M2QuestionManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
GameControl.instance.FinishGame();
|
GameControl.instance.FinishGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void WrongAnswer()
|
public void WrongAnswer()
|
||||||
|
|
@ -91,4 +98,4 @@ public class A1M2QuestionManager : MonoBehaviour
|
||||||
yield return new WaitForSecondsRealtime(1);
|
yield return new WaitForSecondsRealtime(1);
|
||||||
LoadNextQuestion();
|
LoadNextQuestion();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 37ee903f73d1fa4479ca3ad1c88df576
|
guid: 33cc23fffe44c7744a422720e2885b15
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
||||||
|
|
@ -45,5 +45,5 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
gameName: Jeopardy
|
gameName: Jeopardy
|
||||||
gameDesc: Answer the questions
|
gameDesc: Answer the questions
|
||||||
music: 18
|
music: 4
|
||||||
tutorial: {fileID: 0}
|
tutorial: {fileID: 0}
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 38a42b9a8906f59479abf575da420cc9
|
guid: 7220be3592be05f42a0e3d518922e82b
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 237eec96928837d42b220619c1170103
|
guid: 4e4aff77acad4c340a40873ae9d94fe6
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 76e2d102e62b52e46804c828c9401a1c
|
guid: 1f51c230298a11a439665164fec7692c
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: aa60e46779f925348898d75741150915
|
guid: 75f0d475d24063f43a96d0bfd3ad7868
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
||||||
|
|
@ -43,7 +43,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 0c82d77324b6fa44e823108f0f781b2a, type: 3}
|
m_Script: {fileID: 11500000, guid: 0c82d77324b6fa44e823108f0f781b2a, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
gameName: LISTENING COMPREHENSION
|
gameName: "QUIZ \u2013 CLICK ON THE RIGHT ANSWER"
|
||||||
gameDesc: Click on the right answer
|
gameDesc: Click on the right answer
|
||||||
music: 39
|
music: 39
|
||||||
tutorial: {fileID: 0}
|
tutorial: {fileID: 0}
|
||||||
|
|
|
||||||
|
|
@ -1,962 +0,0 @@
|
||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &5772166970747224569
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166970747224570}
|
|
||||||
- component: {fileID: 5772166970747224548}
|
|
||||||
- component: {fileID: 5772166970747224571}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Correct
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166970747224570
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970747224569}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166972414512536}
|
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!222 &5772166970747224548
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970747224569}
|
|
||||||
m_CullTransparentMesh: 0
|
|
||||||
--- !u!114 &5772166970747224571
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970747224569}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 0}
|
|
||||||
m_RaycastTarget: 0
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_Sprite: {fileID: 21300000, guid: 839ac59cb13e1c146be5536f0c6342e6, type: 3}
|
|
||||||
m_Type: 0
|
|
||||||
m_PreserveAspect: 1
|
|
||||||
m_FillCenter: 1
|
|
||||||
m_FillMethod: 4
|
|
||||||
m_FillAmount: 1
|
|
||||||
m_FillClockwise: 1
|
|
||||||
m_FillOrigin: 0
|
|
||||||
m_UseSpriteMesh: 0
|
|
||||||
m_PixelsPerUnitMultiplier: 1
|
|
||||||
--- !u!1 &5772166970814907717
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166970814907718}
|
|
||||||
- component: {fileID: 5772166970814907712}
|
|
||||||
- component: {fileID: 5772166970814907719}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Camera
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5772166970814907718
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970814907717}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166972389374518}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!20 &5772166970814907712
|
|
||||||
Camera:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970814907717}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ClearFlags: 1
|
|
||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
|
||||||
m_projectionMatrixMode: 1
|
|
||||||
m_GateFitMode: 2
|
|
||||||
m_FOVAxisMode: 0
|
|
||||||
m_SensorSize: {x: 36, y: 24}
|
|
||||||
m_LensShift: {x: 0, y: 0}
|
|
||||||
m_FocalLength: 50
|
|
||||||
m_NormalizedViewPortRect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1
|
|
||||||
height: 1
|
|
||||||
near clip plane: 0.3
|
|
||||||
far clip plane: 1000
|
|
||||||
field of view: 60
|
|
||||||
orthographic: 0
|
|
||||||
orthographic size: 5
|
|
||||||
m_Depth: 0
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingPath: -1
|
|
||||||
m_TargetTexture: {fileID: 0}
|
|
||||||
m_TargetDisplay: 0
|
|
||||||
m_TargetEye: 3
|
|
||||||
m_HDR: 1
|
|
||||||
m_AllowMSAA: 1
|
|
||||||
m_AllowDynamicResolution: 0
|
|
||||||
m_ForceIntoRT: 0
|
|
||||||
m_OcclusionCulling: 1
|
|
||||||
m_StereoConvergence: 10
|
|
||||||
m_StereoSeparation: 0.022
|
|
||||||
--- !u!81 &5772166970814907719
|
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970814907717}
|
|
||||||
m_Enabled: 1
|
|
||||||
--- !u!1 &5772166970869146797
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166970869146798}
|
|
||||||
- component: {fileID: 5772166970869146799}
|
|
||||||
- component: {fileID: 5772166970869146792}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: AudioSystem
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5772166970869146798
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970869146797}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166972389374518}
|
|
||||||
m_RootOrder: 3
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &5772166970869146799
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970869146797}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0eac8030c001d8b44823f8999f026b8b, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
correct: {fileID: 8300000, guid: 3b4a135ef6931f149ac302162aaed82b, type: 3}
|
|
||||||
wrong: {fileID: 8300000, guid: 61025549310414140b9460b9e9dcae01, type: 3}
|
|
||||||
custom: {fileID: 8300000, guid: bc4eeef7c83a7904d80c0e697533e8ed, type: 3}
|
|
||||||
--- !u!82 &5772166970869146792
|
|
||||||
AudioSource:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166970869146797}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 4
|
|
||||||
OutputAudioMixerGroup: {fileID: 0}
|
|
||||||
m_audioClip: {fileID: 0}
|
|
||||||
m_PlayOnAwake: 1
|
|
||||||
m_Volume: 1
|
|
||||||
m_Pitch: 1
|
|
||||||
Loop: 0
|
|
||||||
Mute: 0
|
|
||||||
Spatialize: 0
|
|
||||||
SpatializePostEffects: 0
|
|
||||||
Priority: 128
|
|
||||||
DopplerLevel: 1
|
|
||||||
MinDistance: 1
|
|
||||||
MaxDistance: 500
|
|
||||||
Pan2D: 0
|
|
||||||
rolloffMode: 0
|
|
||||||
BypassEffects: 0
|
|
||||||
BypassListenerEffects: 0
|
|
||||||
BypassReverbZones: 0
|
|
||||||
rolloffCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
|
|
||||||
value: 1
|
|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
|
|
||||||
weightedMode: 0
|
|
||||||
inWeight: 0.33333334
|
|
||||||
outWeight: 0.33333334
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 1
|
|
||||||
value: 0
|
|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
|
|
||||||
weightedMode: 0
|
|
||||||
inWeight: 0.33333334
|
|
||||||
outWeight: 0.33333334
|
|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
||||||
panLevelCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
|
|
||||||
value: 0
|
|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
|
|
||||||
weightedMode: 0
|
|
||||||
inWeight: 0.33333334
|
|
||||||
outWeight: 0.33333334
|
|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
||||||
spreadCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
|
|
||||||
value: 0
|
|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
|
|
||||||
weightedMode: 0
|
|
||||||
inWeight: 0.33333334
|
|
||||||
outWeight: 0.33333334
|
|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
||||||
reverbZoneMixCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
|
|
||||||
value: 1
|
|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
|
|
||||||
weightedMode: 0
|
|
||||||
inWeight: 0.33333334
|
|
||||||
outWeight: 0.33333334
|
|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
||||||
--- !u!1 &5772166971015100838
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166971015100839}
|
|
||||||
- component: {fileID: 5772166971015100833}
|
|
||||||
- component: {fileID: 5772166971015100832}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Background
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166971015100839
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971015100838}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166972414512536}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!222 &5772166971015100833
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971015100838}
|
|
||||||
m_CullTransparentMesh: 0
|
|
||||||
--- !u!114 &5772166971015100832
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971015100838}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_Sprite: {fileID: 21300000, guid: bf846f4ad41c8474a954c888fcc6a685, type: 3}
|
|
||||||
m_Type: 0
|
|
||||||
m_PreserveAspect: 0
|
|
||||||
m_FillCenter: 1
|
|
||||||
m_FillMethod: 4
|
|
||||||
m_FillAmount: 1
|
|
||||||
m_FillClockwise: 1
|
|
||||||
m_FillOrigin: 0
|
|
||||||
m_UseSpriteMesh: 0
|
|
||||||
m_PixelsPerUnitMultiplier: 1
|
|
||||||
--- !u!1 &5772166971404050574
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166971404050569}
|
|
||||||
- component: {fileID: 5772166971404050568}
|
|
||||||
- component: {fileID: 5772166971404050575}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: EventSystem
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5772166971404050569
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971404050574}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: -663.26965, y: -367.79703, z: 264.375}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166972389374518}
|
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &5772166971404050568
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971404050574}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_FirstSelected: {fileID: 0}
|
|
||||||
m_sendNavigationEvents: 1
|
|
||||||
m_DragThreshold: 10
|
|
||||||
--- !u!114 &5772166971404050575
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971404050574}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_HorizontalAxis: Horizontal
|
|
||||||
m_VerticalAxis: Vertical
|
|
||||||
m_SubmitButton: Submit
|
|
||||||
m_CancelButton: Cancel
|
|
||||||
m_InputActionsPerSecond: 10
|
|
||||||
m_RepeatDelay: 0.5
|
|
||||||
m_ForceModuleActive: 0
|
|
||||||
--- !u!1 &5772166971527984895
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166971527984888}
|
|
||||||
- component: {fileID: 5772166971527984890}
|
|
||||||
- component: {fileID: 5772166971527984889}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: TopPanel
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166971527984888
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971527984895}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5772166972389233485}
|
|
||||||
m_Father: {fileID: 5772166971704795630}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!222 &5772166971527984890
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971527984895}
|
|
||||||
m_CullTransparentMesh: 0
|
|
||||||
--- !u!114 &5772166971527984889
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971527984895}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_Type: 1
|
|
||||||
m_PreserveAspect: 0
|
|
||||||
m_FillCenter: 1
|
|
||||||
m_FillMethod: 4
|
|
||||||
m_FillAmount: 1
|
|
||||||
m_FillClockwise: 1
|
|
||||||
m_FillOrigin: 0
|
|
||||||
m_UseSpriteMesh: 0
|
|
||||||
m_PixelsPerUnitMultiplier: 1
|
|
||||||
--- !u!1 &5772166971704795629
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166971704795630}
|
|
||||||
- component: {fileID: 5772166971704795624}
|
|
||||||
- component: {fileID: 5772166971704795631}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Organizer
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166971704795630
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971704795629}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5772166972032291204}
|
|
||||||
- {fileID: 5772166971527984888}
|
|
||||||
m_Father: {fileID: 5772166972414512536}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!114 &5772166971704795624
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971704795629}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Padding:
|
|
||||||
m_Left: 0
|
|
||||||
m_Right: 0
|
|
||||||
m_Top: 0
|
|
||||||
m_Bottom: 0
|
|
||||||
m_ChildAlignment: 0
|
|
||||||
m_Spacing: 0
|
|
||||||
m_ChildForceExpandWidth: 1
|
|
||||||
m_ChildForceExpandHeight: 1
|
|
||||||
m_ChildControlWidth: 1
|
|
||||||
m_ChildControlHeight: 1
|
|
||||||
m_ChildScaleWidth: 0
|
|
||||||
m_ChildScaleHeight: 0
|
|
||||||
--- !u!114 &5772166971704795631
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166971704795629}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 56817b46adc14674594fd82babf8d477, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
gameMode: 1
|
|
||||||
questions:
|
|
||||||
- questionStr: May%I%use%your%umbrella,%please?
|
|
||||||
answers: []
|
|
||||||
- questionStr: "Sorry,%I%can\u2019t%understand%what%you%are%saying."
|
|
||||||
answers: []
|
|
||||||
- questionStr: The%students%must%behave%as%I%say.
|
|
||||||
answers: []
|
|
||||||
- questionStr: "It\u2019s%late,%you%should%go%home%now."
|
|
||||||
answers: []
|
|
||||||
- questionStr: There%must%be%someone%at%home%because%the%lights%are%on.
|
|
||||||
answers: []
|
|
||||||
- questionStr: Could%I%have%a%vanilla%ice-cream,%please?
|
|
||||||
answers: []
|
|
||||||
- questionStr: We%must%study%more%if%we%want%to%get%a%good%grade.
|
|
||||||
answers: []
|
|
||||||
- questionStr: His%family%might%be%coming%by%train.
|
|
||||||
answers: []
|
|
||||||
- questionStr: Could%you%pass%me%the%sugar,%please?
|
|
||||||
answers: []
|
|
||||||
- questionStr: All%workers%must%follow%the%rules.
|
|
||||||
answers: []
|
|
||||||
dropTrans: {fileID: 5772166972389233486}
|
|
||||||
answerOrganizer: {fileID: 5772166972032291204}
|
|
||||||
answerPrefab: {fileID: 3438225138440447440, guid: e91e6f024efbfef46a72b38c3b2adaa4,
|
|
||||||
type: 3}
|
|
||||||
anim: {fileID: 5772166972414512516}
|
|
||||||
--- !u!1 &5772166972032291227
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166972032291204}
|
|
||||||
- component: {fileID: 5772166972032291207}
|
|
||||||
- component: {fileID: 5772166972032291206}
|
|
||||||
- component: {fileID: 5772166972032291205}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: BottomPanel
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166972032291204
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972032291227}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166971704795630}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!222 &5772166972032291207
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972032291227}
|
|
||||||
m_CullTransparentMesh: 0
|
|
||||||
--- !u!114 &5772166972032291206
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972032291227}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 0, g: 0, b: 0, a: 0.21176471}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_Type: 1
|
|
||||||
m_PreserveAspect: 0
|
|
||||||
m_FillCenter: 1
|
|
||||||
m_FillMethod: 4
|
|
||||||
m_FillAmount: 1
|
|
||||||
m_FillClockwise: 1
|
|
||||||
m_FillOrigin: 0
|
|
||||||
m_UseSpriteMesh: 0
|
|
||||||
m_PixelsPerUnitMultiplier: 1
|
|
||||||
--- !u!114 &5772166972032291205
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972032291227}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Padding:
|
|
||||||
m_Left: 0
|
|
||||||
m_Right: 0
|
|
||||||
m_Top: 0
|
|
||||||
m_Bottom: 0
|
|
||||||
m_ChildAlignment: 0
|
|
||||||
m_Spacing: 0
|
|
||||||
m_ChildForceExpandWidth: 1
|
|
||||||
m_ChildForceExpandHeight: 1
|
|
||||||
m_ChildControlWidth: 1
|
|
||||||
m_ChildControlHeight: 1
|
|
||||||
m_ChildScaleWidth: 0
|
|
||||||
m_ChildScaleHeight: 0
|
|
||||||
--- !u!1 &5772166972389233484
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166972389233485}
|
|
||||||
- component: {fileID: 5772166972389233480}
|
|
||||||
- component: {fileID: 5772166972389233487}
|
|
||||||
- component: {fileID: 5772166972389233486}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: CumText
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166972389233485
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972389233484}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5772166971527984888}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!222 &5772166972389233480
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972389233484}
|
|
||||||
m_CullTransparentMesh: 0
|
|
||||||
--- !u!114 &5772166972389233487
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972389233484}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_FontData:
|
|
||||||
m_Font: {fileID: 12800000, guid: f3d951e649175754e8cd98a3b6915fcb, type: 3}
|
|
||||||
m_FontSize: 60
|
|
||||||
m_FontStyle: 1
|
|
||||||
m_BestFit: 0
|
|
||||||
m_MinSize: 5
|
|
||||||
m_MaxSize: 80
|
|
||||||
m_Alignment: 4
|
|
||||||
m_AlignByGeometry: 0
|
|
||||||
m_RichText: 1
|
|
||||||
m_HorizontalOverflow: 0
|
|
||||||
m_VerticalOverflow: 0
|
|
||||||
m_LineSpacing: 1
|
|
||||||
m_Text:
|
|
||||||
--- !u!114 &5772166972389233486
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972389233484}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0009a93fb2015bb4b809462b3153633f, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
currentIndex: 0
|
|
||||||
--- !u!1 &5772166972389374517
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166972389374518}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Game 1
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5772166972389374518
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972389374517}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 663.26965, y: 367.79703, z: -264.375}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5772166970814907718}
|
|
||||||
- {fileID: 5772166972414512536}
|
|
||||||
- {fileID: 5772166971404050569}
|
|
||||||
- {fileID: 5772166970869146798}
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &5772166972414512543
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5772166972414512536}
|
|
||||||
- component: {fileID: 5772166972414512539}
|
|
||||||
- component: {fileID: 5772166972414512538}
|
|
||||||
- component: {fileID: 5772166972414512537}
|
|
||||||
- component: {fileID: 5772166972414512516}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: GameCanvas
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &5772166972414512536
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972414512543}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5772166971015100839}
|
|
||||||
- {fileID: 5772166971704795630}
|
|
||||||
- {fileID: 5772166970747224570}
|
|
||||||
m_Father: {fileID: 5772166972389374518}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
|
||||||
m_Pivot: {x: 0, y: 0}
|
|
||||||
--- !u!223 &5772166972414512539
|
|
||||||
Canvas:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972414512543}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_RenderMode: 0
|
|
||||||
m_Camera: {fileID: 0}
|
|
||||||
m_PlaneDistance: 100
|
|
||||||
m_PixelPerfect: 0
|
|
||||||
m_ReceivesEvents: 1
|
|
||||||
m_OverrideSorting: 0
|
|
||||||
m_OverridePixelPerfect: 0
|
|
||||||
m_SortingBucketNormalizedSize: 0
|
|
||||||
m_AdditionalShaderChannelsFlag: 0
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_TargetDisplay: 0
|
|
||||||
--- !u!114 &5772166972414512538
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972414512543}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_UiScaleMode: 1
|
|
||||||
m_ReferencePixelsPerUnit: 100
|
|
||||||
m_ScaleFactor: 1
|
|
||||||
m_ReferenceResolution: {x: 1280, y: 720}
|
|
||||||
m_ScreenMatchMode: 0
|
|
||||||
m_MatchWidthOrHeight: 0
|
|
||||||
m_PhysicalUnit: 3
|
|
||||||
m_FallbackScreenDPI: 96
|
|
||||||
m_DefaultSpriteDPI: 96
|
|
||||||
m_DynamicPixelsPerUnit: 1
|
|
||||||
--- !u!114 &5772166972414512537
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972414512543}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_IgnoreReversedGraphics: 1
|
|
||||||
m_BlockingObjects: 0
|
|
||||||
m_BlockingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
--- !u!95 &5772166972414512516
|
|
||||||
Animator:
|
|
||||||
serializedVersion: 3
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5772166972414512543}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Avatar: {fileID: 0}
|
|
||||||
m_Controller: {fileID: 9100000, guid: 4e96b858f0bd6474fa95e79b445ddfe7, type: 2}
|
|
||||||
m_CullingMode: 0
|
|
||||||
m_UpdateMode: 0
|
|
||||||
m_ApplyRootMotion: 0
|
|
||||||
m_LinearVelocityBlending: 0
|
|
||||||
m_WarningMessage:
|
|
||||||
m_HasTransformHierarchy: 1
|
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
|
||||||
m_KeepAnimatorControllerStateOnDisable: 0
|
|
||||||
|
|
@ -1,49 +0,0 @@
|
||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &3545829677994462646
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 2756682327374669325}
|
|
||||||
- component: {fileID: 2906733732535277345}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Info
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &2756682327374669325
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3545829677994462646}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &2906733732535277345
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3545829677994462646}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0c82d77324b6fa44e823108f0f781b2a, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
gameName: Unscramble
|
|
||||||
gameDesc: Tap the right answer
|
|
||||||
music: 11
|
|
||||||
tutorial: {fileID: 0}
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;UNITY_ASTC_ONLY_DECOMPRESS;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -174,547 +174,550 @@
|
||||||
<None Include="Assets\AstarPathfindingProject\ExampleScenes\Materials\DiffuseAlwaysVisible.shader" />
|
<None Include="Assets\AstarPathfindingProject\ExampleScenes\Materials\DiffuseAlwaysVisible.shader" />
|
||||||
<None Include="Assets\AstarPathfindingProject\Plugins\dependencies.txt" />
|
<None Include="Assets\AstarPathfindingProject\Plugins\dependencies.txt" />
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WebGL.Extensions">
|
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tracing">
|
<Reference Include="System.Diagnostics.Tracing">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression">
|
<Reference Include="System.IO.Compression">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;UNITY_ASTC_ONLY_DECOMPRESS;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -77,571 +77,568 @@
|
||||||
<None Include="Assets\AstarPathfindingProject\Editor\EditorAssets\Materials\NavmeshOutline.shader" />
|
<None Include="Assets\AstarPathfindingProject\Editor\EditorAssets\Materials\NavmeshOutline.shader" />
|
||||||
<None Include="Assets\AstarPathfindingProject\Editor\EditorAssets\Materials\Navmesh.shader" />
|
<None Include="Assets\AstarPathfindingProject\Editor\EditorAssets\Materials\Navmesh.shader" />
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WebGL.Extensions">
|
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.CSharp">
|
<Reference Include="Microsoft.CSharp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Annotations">
|
<Reference Include="System.ComponentModel.Annotations">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http.Rtc">
|
<Reference Include="System.Net.Http.Rtc">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit">
|
<Reference Include="System.Reflection.Emit">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Duplex">
|
<Reference Include="System.ServiceModel.Duplex">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Http">
|
<Reference Include="System.ServiceModel.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.NetTcp">
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Primitives">
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Security">
|
<Reference Include="System.ServiceModel.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript">
|
<Reference Include="UnityScript">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript.Lang">
|
<Reference Include="UnityScript.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Boo.Lang">
|
<Reference Include="Boo.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
||||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1 @@
|
||||||
|
{"m_DefineSymbols":[],"m_AllowUnsafeCode":false}
|
||||||
|
|
@ -0,0 +1,20 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 61
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13954, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_SnapEnabled: 0
|
||||||
|
m_SnapSettings:
|
||||||
|
m_SnapValue: {x: 0.25, y: 0.25, z: 0.25}
|
||||||
|
m_SnapMultiplier: {x: 2048, y: 2048, z: 2048}
|
||||||
|
m_Rotation: 15
|
||||||
|
m_Scale: 1
|
||||||
Binary file not shown.
|
|
@ -0,0 +1,5 @@
|
||||||
|
sceneSetups:
|
||||||
|
- path: Assets/Scenes/Teste.unity
|
||||||
|
isLoaded: 1
|
||||||
|
isActive: 1
|
||||||
|
isSubScene: 0
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long
|
|
@ -0,0 +1 @@
|
||||||
|
{"m_buildTarget":"StandaloneWindows64","m_SettingsHash":"","m_CatalogLocations":[{"m_Keys":["AddressablesMainContentCatalog"],"m_InternalId":"file://{UnityEngine.Application.dataPath}/../Library/com.unity.addressables/catalog_BuildScriptFastMode.json","m_Provider":"UnityEngine.AddressableAssets.ResourceProviders.ContentCatalogProvider","m_Dependencies":[],"m_ResourceType":{"m_AssemblyName":"Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null","m_ClassName":"UnityEngine.AddressableAssets.ResourceLocators.ContentCatalogData"}}],"m_ProfileEvents":false,"m_LogResourceManagerExceptions":true,"m_ExtraInitializationData":[],"m_CertificateHandlerType":{"m_AssemblyName":"","m_ClassName":""}}
|
||||||
Binary file not shown.
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_RUNTIME_PERMISSIONS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO;ENABLE_SPATIALTRACKING;UNITY_ASTC_ONLY_DECOMPRESS;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_8;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\area de Trabalho\Unity\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.8f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -59,571 +59,568 @@
|
||||||
<Compile Include="Assets\AstarPathfindingProject\PackageTools\Editor\EditorGUIx.cs" />
|
<Compile Include="Assets\AstarPathfindingProject\PackageTools\Editor\EditorGUIx.cs" />
|
||||||
<Compile Include="Assets\AstarPathfindingProject\PackageTools\Editor\EnumFlagDrawer.cs" />
|
<Compile Include="Assets\AstarPathfindingProject\PackageTools\Editor\EnumFlagDrawer.cs" />
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WebGL.Extensions">
|
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
<Reference Include="Pathfinding.Ionic.Zip.Reduced">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>E:/Zoe/ZoeAppClass/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>E:/GIT/ZOE/ZoeAppClass/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.CSharp">
|
<Reference Include="Microsoft.CSharp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Annotations">
|
<Reference Include="System.ComponentModel.Annotations">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http.Rtc">
|
<Reference Include="System.Net.Http.Rtc">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit">
|
<Reference Include="System.Reflection.Emit">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Duplex">
|
<Reference Include="System.ServiceModel.Duplex">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Http">
|
<Reference Include="System.ServiceModel.Http">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.NetTcp">
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Primitives">
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Security">
|
<Reference Include="System.ServiceModel.Security">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript">
|
<Reference Include="UnityScript">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript.Lang">
|
<Reference Include="UnityScript.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Boo.Lang">
|
<Reference Include="Boo.Lang">
|
||||||
<HintPath>E:/area de Trabalho/Unity/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue